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FOV, bones and visible check: how are these different?
Closed thread Closed by archive TerminologyFOV describes the selection area around the crosshair. Bone selection describes the body location. A visible check describes whether a target is visible to the player.
They solve different problems, so changing one does not replace the others.
From the guide: BF6 Aimbot Settings Explained
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Replies are closedA
Distance is another separate control. It limits range, while FOV limits the area around the crosshair.
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The source also lists a custom aim bind and Aim Always as separate controls.